I came across this post a while back and found it quite in line with how I wanted my games to run. I decided to make a convenient table of the main categories of villain motivations, to ensure villains have a nice variety of motivations.
Anyway here it is:
D10: Why is that person/creature doing evil stuff?
- They believe they are acting in self-defense
- They believe it's for the greater good
- Self-interest, they believe their needs matter more than other's do
- They believe other people will hurt them if they don’t assert dominance first
- To get something they desperately need
- Pure sadism
- They're just totally numb to suffering and don't think about what they're doing
- Their senses are warped and they don't accurately perceive what they are doing
- They are in pain and lashing out randomly
- Roll twice and combine
Please comment if you can think of any more options to add to the list.
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